Parasite Squiddie
This prototype was made in order to demonstrate and try a mind control mechanic, as well as train myself with a few Unity functionnalities and tools.
It was a great exercise in terms of coding, and prototyping what puzzles could look like with such a mechanic ! Allowing the control of two different characters (the parasite and the mind-controlled ones) sounded like a pretty cool idea, and revealed much harder than expected to expand.
Status | Prototype |
Platforms | HTML5 |
Author | Antoine Brousse |
Genre | Platformer |
Made with | Unity |
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